Groupings

In American Mah Jongg, winning hands are built using specific groupings of identical tiles. Here’s what you need to know:

  • Single – One tile (Jokers NEVER allowed)
  • Pair – Two identical tiles (Jokers NEVER allowed)
  • Pung – Three identical tiles (Jokers allowed)
  • Kong – Four identical tiles (Jokers allowed)
  • Quint – Five identical tiles (Jokers allowed)
  • Sextet – Six identical tiles (Jokers allowed)

Visual Appeal Groupings on the NMJL Cards

The NMJL Card sometimes groups Singles and Pairs together for visual appeal, but these do not function as Pungs, Kongs, Quints, or Sextets. They still follow the rules for Singles and Pairs, meaning Jokers are NEVER allowed.

Here are some examples of these visual appeal groupings:

  • Two Singles – Two different tiles of the same suit displayed together for appearance only. This does not count as a Pair.
  • Three Singles – Three different tiles of the same suit displayed together for appearance only. This does not count as a Pung.
  • Four Singles – Four different tiles of the same suit displayed together for appearance only. This does not count as a Kong.
  • Pair and Single – A Pair and a Single tile, all from the same suit, grouped together for appearance only. This does not count as a Pung.
  • Two Pair and Single – Two Pair and a Single tile from the same suit, grouped together for appearance only. This does not count as a Quint.
  • Three Pair – Three Pair from the same suit, grouped together for appearance only. This does not count as a Sextet.

While these visual appeal groupings may look like standard combinations, they still follow the Single and Pair rules—so no Jokers allowed! So, you may not use a Joker in NEWS, 2025, a pair, a single, or a run of three tiles.