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Object of the Game
End of Game
Number of Players
Mah Jongg Tiles
Groupings
The Equipment
NMJL Card
How to Play
Identifying East
Errors and Penalties
Shuffle & Build the Wall
Serving & Breaking the Wall
Errors & Penalties
Dealing Tiles
Errors & Penalties
Organizing Your Hand
Errors & Penalties
The Charleston
Errors & Penalties
Start of the Game
Errors & Penalties
Playing the Game
Errors & Penalties
Claim Discarded Tile
Errors & Penalties
Dead Hand
Jokers & Joker Exchange
Errors & Penalties
Mah Jongg in Error
Mah Jongg, Self-Pick
Mah Jongg, Discarded Tile
Errors & Penalties
Mah Jongg, Joker Exchange
Hand Value & Payment
Game Completion
Seat Rotation
Player Count Adjustments
Five or Six-Handed Mah Jongg
Three-Handed Mah Jongg
Two-Handed Mah Jongg
Supplemental Guidance
Understanding the Card
2026 Card
Glossary
Audiobook
FAQs
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Glossary
a
b
c
d
e
f
g
h
i
j
k
m
n
p
q
r
s
t
u
w
a
American Mah Jongg Association
b
Bam
Blind Pass
Breaking the Wall
c
Concealed Hand
Correctly Named
Crak
d
Dead Hand
Dead Hand Challenge
Dead Tile
Dealer
Dot
e
Earthly Hand
East Wind
Exposed Hand
Exposure
f
Flower
Four Singles
g
Green Dragon
Grouping
h
Heavenly Hand
i
Invalid Exposure
j
Joker
Joker Exchange
Jokerless
k
Kong
m
Mah Jongg in Error
n
National Mah Jongg League
Natural Tile
NMJL Card
North Wind
p
Pair
Pair and Single
Playing Area
Pung
q
Quint
r
Racking
Red Dragon
s
Self-Picked
Serve the Wall
Sextet
Single
South Wind
Suitless
t
Three Pair
Three Singles
Two Pair and Single
Two Singles
u
Unwinnable
w
Wall Game
West Wind
White Dragon
Window of Opportunity
Winning Hand