Errors and Penalties

Dealing (Selecting) Tiles

Overturned Tile

  1. If a tile is accidentally turned face-up and viewed during the dealing process, the tile must be immediately returned face-down to exactly the same position it originally occupied.
    1. Do not place the tile in any other location within the wall.

Incorrect Tile Count After Dealing

  1. If the player directly left of East has only 12 tiles after everyone finishes selecting and begins racking tiles, that player may pick their missing 13th tile from the served wall.
    1. This exception applies only to this player.
  2. If any other player discovers an incorrect tile count (not 13 or 14 tiles for East) after tile selection and the start of racking tiles:
    1. Declare a misdeal immediately.
    2. All tiles are returned to the table, reshuffled, and walls rebuilt.
    3. East remains Dealer.
    4. Restart the game, including serving, breaking the wall, and selecting new tiles.

Wrong Wall Used

  1. If tiles were selected from the wrong wall, a misdeal is declared.
    1. All tiles are returned to the table, reshuffled, and walls rebuilt.
    2. East remains Dealer.
    3. Restart the game, including serving, breaking the wall, and selecting new tiles.

Resolving Errors During Dealing

  1. During tile selection, the game has not officially started until East discards their first tile.
    1. Therefore, a player cannot declare another player’s hand dead during tile selection.
  2. Players should resolve any errors during tile selection immediately and in a manner agreed upon by all players at the table.
    1. If an agreement cannot be reached, declare a misdeal:
      1. All tiles are returned to the table, reshuffled, and walls rebuilt.
      2. East remains Dealer.
      3. Restart the game, including serving, breaking the wall, and selecting new tiles.